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And even if you are changng dunegons a lot, given how expensive those items are, you're probably not going to have enough of them to really need the extra space unless you're buying pet stones with kreds. * The 3 to 6 dungeon item slot increase is expensive, and it looks to mostly just be for the convenience of not having to swap items around occassionally when you chaneg which dungeon you're going to. **Not recommended unless you're buying pet stones with kreds:** _Maybe_ it would be justifiable to buy it before the increased inventory size if you're fairly late into the dungeon running game and are struggling to give pets enoguh quality gear to need the space, but that seems kind of unlikely to me. * Permanent dungeon xp and loot chance increases: these look good and useful and valuable, certainly things that I would _want_ to have, but I just can't priortize them above everything else on the list. Plus, there are blacksmithable equipment pieces that use are useful for non-dungeon pets too, so eventually you might want evebn more than one upgrade, but these is a very late thing you'll probably only benefit from after you have just about everything else higher up on the list. So anybody with three parties will defintely want more inventory space. Check pets -> crafting -> inventory and you can see that even _equipped_ items count against that limit. 3 parties * 6 pets * 3 slots = 54 items, and the starter inventory only has room for 50. For people with three parties, the default inventory isn't big enough to keep all three fully equipped.
#IDLING TO RULE THE GODS PETS BEST CLASS UPGRADE#
* The increased inventory space upgrade is more useful than it first appeas to be.
If you don't have the party slot from challenge points, that increaes the value of the pet stone party slot, but either way you should still have a lot of pets in general before you consider this. * The third dungeon party slot looks very good, but obviously don't even consider it unless you already have at least most, and maybe even _all_ pets. They fill a slightly different role than phoenix feathers. Related, while I haven't bought any elixrs, I can imagine occassionally buying them in the dungeon late game for that extra bit of assurance to keep item drops on long overnight runs. Whereas if you're unsure and don't want to lose item drops from that 12 hour overnight run, yes toss in some of these to help out. If you know you can beat a dungeon, don't bother with these, as they'll be used up for no benefit.
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An occassional pet death isn't a big deal, and the events that flying boots stop will only rarely make the difference between success and failure. In particular the melting bomb is almost a requirement if you're going to be doing Scrapyard runs over an hour, but don't feel the need to casually throw these consumables around or always include them. They're not terribly expensive, and they make it a lot easier to survive longer dungeon runs so I can keep item drops instead of dying and getting only xp. * Phoenix feathers, melting bombs, and flying boots are all very good "occassional" purchaes. Hermit Crab is an easily evolved water pet with a blacksmith bonus, so it's covering multiple bases at once. The "easiest" non-token water pet is Snake which requires P Baal 30, water pets in general tend to have very high evolve requirements, and there are no easy-to-get pets with a bonus to blacksmith.
#IDLING TO RULE THE GODS PETS BEST CLASS FULL#
I'm not going to give a full priority list here, but if you happen to want to buy a pet specifically for dungeons, I'd consider Hermit Crab. They are nice to have yes, but if you already have 4 slots and ICU, it might be time to start getting a couple higher end token pets before buying the 5th and 6th slots. After 4, there are extreme diminishing returns on further crystal slots. Improved crystal upgrades is also very helpful, though I'd suggest upgrading to at least 3 and maybe 4 crystal slots before getting it. Going from 2 to 3 crystal slots is going to benefit you more than marginally more succesfull dungeons run will. Sure, if you're succesfully running dungeons by all means buy small cheap purchases lower on the priotiy list to hep, but pet dungeons are kind of a long term game, and you have to already have a lot of pets to be very succesful at it. * After that, I'd prioritize crystal upgrades as the next "big" purchase. * (I would suggest fridge as the next most valuable thing, but according to chat it requires 1000 nevemelting ice now, so that's not really an option.) High starting growth, and +100% to growth campaigns. * Robot is probably still the "best" purchase. > So how does everyone else rate the various big Pet Stone buys now?
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